Thats super awesome to hear! Everyone seems to love the incinerator level. Its funny that you bring that you bring this up, I played Farrah last sunday with some friends for the first time in like...
Type: Posts; User: James Guard
Thats super awesome to hear! Everyone seems to love the incinerator level. Its funny that you bring that you bring this up, I played Farrah last sunday with some friends for the first time in like...
I want to get some feedback on the ship gameplay from those who played it multiplayer with others and how you feel about controls, weapon, overall feel.
Alright guys I love all the suggestions, I really opened the flood gates on this one. Here is a short list of what to expect. Thanks guys!
WEAPONS
melee - one hit kill
Blaster - Done
What a nice thing to say :)
Alright how about this, I'm tossing around ideas for making the gameplay a lot more hectic. I want to add items to the game, think super smash bros when I say items. I...
@boxtropica
I'm glad your still interested, :) So to give everyone an update were working hard to get some funding from OUYA, and were on a good track. In the meantime I've been working hard on...
:)
Honestly I wouldn't mind keeping it on OUYA as an exclusive, but I guess time will tell if that will happen. I'm still working hard on aspects of this project, but I wouldn't expect an update...
Thanks for playing! The home button once is exit and works with OUYA and 360, I haven't tried it on ps3 controllers. But we have had trouble where it would work and then stop working per build basis,...
Alright there is a new update, I hope everyone enjoys it! Its still free!
https://vimeo.com/99194248
Farrah Rogue is a fast paced FPS couch multiplayer game. Get your friends together and...
Awesome, glad you like it. Since this game was build for OUYA and not a port like so many others we can actually have control to get high framerates. But we still need to work on 4 player framerate,...
Awesome, please come back and tell me what you think. We are planning on going back to kickstarter, thats a good idea. We didn't do a good job at marketing what the game was and what kind of...
The update is live. please update and rate!
Alright new build has been sent to OUYA and will be live in the next couple days, man I'm tired. Here is a new trailer for you guys to watch. Also once it goes live I will be making a new thread on...
Hahaha
https://www.dropbox.com/s/ddqvnxg9zk8q97p/bump.jpg
Hahaha, alright. I'm finishing up building the project and sending it off to OUYA tonight.
Alright so yesterday we fixed all the major bugs and now I'm getting a build ready to send to OUYA. Here is a more fleshed out version of the ship level, this level will be playable when it goes...
Here is a video with some of the levels, most have updated textures and added detail/lighting. This is a WIP, I will be adding more levels to this soon.
...
Looks neat, but I don't want to recode Farrah again! hahahah.
Nuggeta looks cool, but I think I'm going to put my effort into Photon. Photon seems to be the crowds favorite.
Yes we are using unity, we've been taking a look at Photon. We have not heard of Nuggeta, but i'll be looking into that now. Do you have experience with Photon?
:D
Thanks guys! I have a little bad news and good news. So I was planning to send a new build out tomorrow but, there are some super bugs that need to get squashed. I have to wait for the coder to come...
Citadel is almost done, there are some texture issues but this will be what goes live. I will work on it after the fact to add more detail and fix texture issues. This is also the last "vanilla"...
Alright, done blocking the level out. Tomorrow I'll be texturing it, I want to give my time to other aspects today. Also tell me if you can spot a secret game mode I'm working on?
...
Sorry I took a couple days off to reflect, back now and have a different mission statement.
@RiotingSpectre
I emailed OUYA developer relations guy, so something might be brewing. I'm very hopeful...