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Type: Posts; User: Jawdy

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  1. Replies
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    6. 2 frosted plastic "OUYA Devs" from the KS...

    6.
    2 frosted plastic "OUYA Devs" from the KS backer (rockin' the oldest controller firmware, I think)
    4 Black/Grey with the latest firmware.

    It's hilarious the difference between them!
    I...
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    First, I wouldn't say this was about "Indie Dev...

    First, I wouldn't say this was about "Indie Dev Entitlement", but a complete and total idiot ignoring the fact that death threats aren't to be thrown around and followed up with "it was a joke."...
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    I doubt we'd even have a rough idea - unless...

    I doubt we'd even have a rough idea - unless folks download most/all of the games and systematically try them one-by-one.

    As a developer, this is a double-edged sword.
    On the one hand, we want to...
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    How very true - although both are two-plank-w***s...

    How very true - although both are two-plank-w***s ;-)
    (Yes, I'm a boarder... hmm, not a very good one, though)

    Back to the OUYA however. We have a pre-release, developer model, in the clear...
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    Beer. Be it a lager, pilsner, ale, stout, porter...

    Beer.
    Be it a lager, pilsner, ale, stout, porter or any of the many variations - so long as it's a solid brew, can't go wrong.

    The fantastic "Brew Dog" here in the UK beyond fantastic! :-D
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    It might also be worth explaining what's your...

    It might also be worth explaining what's your current/target technology: Custom Engine; Unreal; Unity; Project Anarchy etc.

    And another side of things, I think I've mentioned elsewhere, is: Do you...
  7. ^This^ Having to buy a separate controller...

    ^This^

    Having to buy a separate controller isn't a problem for some, but to push games, it can be. Especially if you're average Joe doesn't have a (widely supported) Bluetooth controller lying...
  8. I got the Flappy demo without having to do...

    I got the Flappy demo without having to do anything "extra"!
    Just installed the prerequisites of the UE4 SDK, installed UE4, built and deployed - and it just ran!

    With Wraithborne, The Ball and...
  9. The first thing that has to happen, is those...

    The first thing that has to happen, is those games already funded/accepted by the FTG Fund need to come out! Or at least, see some more of them. That should verify what we all hope/know about the...
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    This is something that OUYA Everywhere is...

    This is something that OUYA Everywhere is designed to help, in the long run... at least, iirc.
    Developer with the ODK and if you use the Facade (for purchases), Controller inputs etc, then they...
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    I have a developer release console (the oldest...

    I have a developer release console (the oldest public release that there was!) - with the fancy frosted plastic, haha... and that said, I've had no problems with the WiFi or Bluetooth.

    Now, that...
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    Agreed! This would be amazing if it one day...

    Agreed! This would be amazing if it one day loaded on my OUYA :-D
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    That sorts the 2D side of the engine, but not the...

    That sorts the 2D side of the engine, but not the 3D side... and I didn't have to do any of that! Just used version 4.3, hit deploy and the sticks and buttons all work :-)



    That's fantastic!!!...
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    It's very odd! First thing was to disable Mobile...

    It's very odd!
    First thing was to disable Mobile HDR in the project settings. So that's off - and from what I gather, Tegra 3 wouldn't even launch if that was enabled.
    I tried a bunch of the test...
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    Right now I have a quick Blueprint in place to...

    Right now I have a quick Blueprint in place to make some console calls in order to drop the res and show the frame rate - down at 720p, frame rate was coming in at just under 10fps, with the...
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    OK, so my impatience got the better of me and I...

    OK, so my impatience got the better of me and I signed up, have the UE4 launcher (and 4.3 Engine version)... fired up the tutorial documents, started a "Blueprint" FPS base project and quick-deployed...
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    Swift - have you deployed to the OUYA yet? I'm...

    Swift - have you deployed to the OUYA yet?
    I'm just wondering as we're experimenting with other engines and technologies and, back from my UDK/UE3Mod days, I've thought about joining the UE4...
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    I totally get this, btw! Lots of people have...

    I totally get this, btw! Lots of people have thought I (and my company) were nuts for backing, supporting and developing for OUYA - but you've hit the nail on the head, for me: It COULD be so good!...
  19. Thread: TubiTV?

    by Jawdy
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    There could be a plethora of reasons. According...

    There could be a plethora of reasons.
    According to their site (http://tubitv.com/), there's no mention of an OUYA version - Android, yes. So it could be that TubiTV wanted it removed?
  20. Folks, let's make sure we keep this thread on...

    Folks, let's make sure we keep this thread on topic - please!

    @strangedave: I, and I would wager many folks here, can actually see where you're coming from. But it's hardly a huge deal, someone...
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    Updates, Updates, Updates!

    We've made some great progress, mostly in the back-end of the framework, sorting out the server-side stuff and of course, all the lovely physical rewards.

    Anyone have any questions? Or anything...
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    What are you using to build the APK? Eclipse?...

    What are you using to build the APK?
    Eclipse?
    Or some other IDE?
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    I've attended far too many amateur events where...

    I've attended far too many amateur events where the Ref's should've stopped it - that guy was *rocked* several times in the video and it shouldn't be down to the fighter to try and protect his...
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    Man, I love the Extra Credits series, and this...

    Man, I love the Extra Credits series, and this one is by far one of my favourite videos - yup, just like you, I had to watch it again :-)

    And it is so very, very true. Start putting things...
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    ^This^ was a big thing for me - working jobs I...

    ^This^ was a big thing for me - working jobs I hated, being exhausted when I got home and nuking my weekends for the love of game dev meant that I just took the leap. Totally worth it. It's even...
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