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Type: Posts; User: Jawdy

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    I think you've hit on an interesting thing there,...

    I think you've hit on an interesting thing there, because in the current build, Wireless 360 Pads are not supported, so that explains why those aren't working! In fact, I didn't think that Wireless...
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    Thanks for the feedback - we really appreciate it...

    Thanks for the feedback - we really appreciate it :-D



    Cannons: Interesting. We have some of the oldest OUYA controllers (Dev pre-release!) and some of the newest with the latest firmware......
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    These are still the elements that are our highest...

    These are still the elements that are our highest priority - does anyone else have any other feedback or thoughts?
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    Awesome - thanks for answering the questions :-D...

    Awesome - thanks for answering the questions :-D

    WiFi/Net and Controller: These were my first thoughts, because both of these parts parts are needing a little more development and I wondered what...
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    Wow, that's... odd!? Do you have any of the...

    Wow, that's... odd!?
    Do you have any of the Android SDK installed? And if so, could you hook-up your OUYA to your PC and check the ADB output?
    Is your OUYA always connected to the net?
    So......
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    Thanks Kai! It's come a helluva long way, huge...

    Thanks Kai!

    It's come a helluva long way, huge improvements in the choice of technology, performance, AI, physics and more!

    We would really be interested in hearing peoples thoughts and...
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    Beta keys are out!!! :-D Thanks to all the...

    Beta keys are out!!! :-D

    Thanks to all the fine folks at OUYA for making it a neat/smooth process to getting the game through QA, updated, released and getting us over the keys! Now comes the...
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    An update has been a long time coming - but all...

    An update has been a long time coming - but all will be revealed incredibly soon.

    Before that update, however... super excited to announce that THE BETA HAS BEEN RELEASED!

    Go get it :-D
    ...
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    There are a bunch of articles similar to this...

    There are a bunch of articles similar to this, but from that article the key is:



    It's something we were a little concerned about, too! And we're VAT registered so have to handle most of this,...
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    Be sure to use a powered USB hub - passive ones...

    Be sure to use a powered USB hub - passive ones haven't worked for me in the past!
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    In what way a failure? I bought a GP2X waaaaay...

    In what way a failure?
    I bought a GP2X waaaaay back in the day, and that shipped something in the region of 10'000 units - so would that be considered a failure? Or just what they were trying to...
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    Could this be in preparation for a...

    Could this be in preparation for a possible-I'm-hoping-maybe-please-could-it-be OUYA2 announcement?
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    By default, OUYA titles/games will be built...

    By default, OUYA titles/games will be built against ARM, so wont run on an x86 version of Android. One can create a "heavy package", so the APK would contain both ARM and x86 builds of the game, but...
  14. Thread: My double posts.

    by Jawdy
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    Folks, you're talking more about double threads,...

    Folks, you're talking more about double threads, rather than double posts.

    And, whilst there is a rule about avoiding resurrecting old threads, I don't see any need to create an entirely new...
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    Part of it could be solved with server-side...

    Part of it could be solved with server-side validation, but this can be difficult as you need to throw data around so quickly in real-time games that you can introduce lag :-/

    As for closed vs...
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    Cheers Sluup! I knew it had some backwards...

    Cheers Sluup! I knew it had some backwards compat' for the PSX, but maybe it was wishful thinking for the PS2 support in there, too :-)



    Hahahaha :-)
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    I'll just leave this...

    I'll just leave this here.



    Yup, I too would prefer a sizable jump. After getting my hands on a FireTV, Nexus Player and VitaTV, our faithful cube really does lag behind, in every way! Not...
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    If you're able to get the functionality going, I...

    If you're able to get the functionality going, I can see it being of great interest to a LOT of folks!

    However, if you look at something like GameSparks, then there's quite a lot that needs to be...
  19. Thread: The Wii U Thread

    by Jawdy
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    Nintendo have changed their approach a LOT over...

    Nintendo have changed their approach a LOT over the past year or so, maybe a little longer. There's a bunch of stuff that I know that I can (and can't!) say... but one thing, if anyone is interested...
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    It could be something within the ODK, but I'd...

    It could be something within the ODK, but I'd wager it's more LibGDX detecting the controller and doing the hard work for you.

    The interesting thing with PS3 controllers is that every button is...
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    Just like Rhelik asked, we'll need more details....

    Just like Rhelik asked, we'll need more details.

    Now, that said, you have a few things you'll need to think about.
    The first is, from a "Windows" terminology, the Tab Index. That's when you hit...
  22. I'm not normally a massive Anime fan, but Cowboy...

    I'm not normally a massive Anime fan, but Cowboy Bebop is one of my favourite shows, not just animation. Adore the style, the voice acting, the characters, the locations, the stories (both the...
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    6. 2 frosted plastic "OUYA Devs" from the KS...

    6.
    2 frosted plastic "OUYA Devs" from the KS backer (rockin' the oldest controller firmware, I think)
    4 Black/Grey with the latest firmware.

    It's hilarious the difference between them!
    I...
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    First, I wouldn't say this was about "Indie Dev...

    First, I wouldn't say this was about "Indie Dev Entitlement", but a complete and total idiot ignoring the fact that death threats aren't to be thrown around and followed up with "it was a joke."...
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    I doubt we'd even have a rough idea - unless...

    I doubt we'd even have a rough idea - unless folks download most/all of the games and systematically try them one-by-one.

    As a developer, this is a double-edged sword.
    On the one hand, we want to...
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