Heroes of Umbra - 2D networked platformer/RPG
http://www.youtube.com/watch?v=zBTxJDM0wQk
http://i.imgur.com/iZ4DzzG.png http://i.imgur.com/G20AOnc.png http://i.imgur.com/KeoPYjb.png
More Media
http://i.imgur.com/Fel95H0.png
http://i.imgur.com/z6a6c42.png
Summary
Heroes of Umbra is a short side-scrolling RPG that takes influence from games like Maplestory, Zelda II, and Castlevania. The game is written in Java, so it runs in Win/Mac/Linux as well as Android/OUYA. Friends can join your game at any time to help you -- everyone is automatically partied -- and monster difficulty scales based on how many players are connected to your game. As your character levels you can allocate stat points, learn skills from two different skill trees, and find new gear to show off.
The game has been in alpha for the last year but I feel the current version is in a playable state. Three of the four planned dungeons are complete, and any feedback you have is appreciated.
Download
Win/Mac/Linux
https://www.dropbox.com/s/12q6pr9al9...s-of-umbra.jar
(If double-clicking doesn't start the game, try java -jar heroes-of-umbra.jar from command-line)
Keys can be rebinded by manually changing the settings file that is created when the game launches. Detailed instructions.
Android/OUYA
https://www.dropbox.com/s/htavkffv6o...s-of-umbra.apk
Or navigate to heroesofumbra.com/download from your OUYA's browser.
Links
http://heroesofumbra.com - website with updates, more screenshots, videos, etc.
http://www.facebook.com/heroesofumbra - if you "like" facebook
http://twitter.com/adketuri - my commit messages are broadcasted here