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I'm working on another project for the moment, but I hopefully should have a native version of the level editor for Early December. I'd like to integrate an option to download level sets from within the program itself, but that's going to be a bit trickier. Trickier for me anyway, as I've never done anything like that before.
Current plans for the next updates are:
- Integrate level editor for OUYA
- Integrate a cross-platform level uploader/downloader (hopefully)
- Add an option so players can produce level sets in sets of 10, 20, or 30, instead of just the full 40 per set
- Add new themed gem sets that can be both changed ingame on-the-fly and tied to specific player level sets (the classic Gem'X colours will of course still be there as an option)
That seems like a very fair date and your planned features are also pleasant . I'll be anticipating this update :)