Consumers on OUYA can get what's hot before you see it anywhere else and for a much cheaper buy in to the platform. :)
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Consumers on OUYA can get what's hot before you see it anywhere else and for a much cheaper buy in to the platform. :)
Is the average OUYA consumer really so touchy about how things are worded that it would warrant changing the language? That almost implies that the average consumer for the OUYA has deluded themselves into believing that this console is worth staying on once a developer reaches some modicum of success. The "launching pad" thing is accurate.
From this article back in July:
From this article back in April:Quote:
"Ouya has not released how many consoles have sold at retail, but have said on numerous occasions that they have sold out. From the Kickstarter campaign, though, we can see that a little over 58,000 consoles were ordered. From just the Kickstarter campaign, only 3.4% of the Ouya audience bought TowerFall, the console’s killer app. If the console sold as well at retail as Ouya claims, then that very tiny percent is much smaller.
Sure, the number of Towerfall sales is likely higher now since that was a solid 8 months ago, but the man had pulled half a million dollars across all platforms at that point. Just about 20% of the sales of his game at that point came from the OUYA. If you, as a developer, saw the opportunity for commercial success for your product, why would you just stop at a tiny market? In similar fashion, Square Enix wanted to test the waters by dropping Final Fantasy III on the OUYA, and then they disappeared and aren't likely to return, despite the game's popularity.Quote:
When asked about the original Ouya version of Towerfall, Thorson estimated that it had sold about 7000 copies on the Android console. "Being the best game on Ouya isn't a huge deal, but it is nice. It still sells on there."
What I'm trying to say is that consumers are so happy to have these products available to them, but once the person providing them beings to look the other way, those developers are treated like Judas and vilified. These are people that created a product with the hopes of making money, much like a majority of developers everywhere hope to do, but once the dream of "the revolution" becomes a reality for them, they're treated like music artists who made it who've forgotten about where they came from? They're suddenly less humble because they're enjoying success? They've become a slave to the AAA machine? The OUYA is either a gaming console made for entertainment, or it's a shining beacon that lights the path for the underdogs to lead the way in supporting their hobbies. The duality in attitudes concerning this is astonishing. People can't have it both ways.
Hugo, I have often thought your posts were pessimistic...and maybe this one has sort of a pessimistic tone to it. But, I have to say, I agree with you on this.
My faith in OUYA's future is pretty shaky...to the point that I'm getting Steam version of OUYA kickstarters that I've backed instead of the OUYA version. Because now, more than a year after I got my OUYA (which I still really do like), I'm not wearing the rose colored glasses anymore. Sure, OUYA *might* make it, and it very well could become an awesome indie console/app store in the long run. But it also might disappear or get bought out and have the OUYA Discover Store phased out. I can easily see it going either way.
But Steam? Steam is here to stay. And it doesn't have [s]any[/s] as many of those pesky backwards compatibility issues that plague the other established consoles (and if we use MOJO as an approximation of OUYA 1.5, could have an impact on future OUYA versions, though less so than XBOX and PS).
I like the launching pad message. I have always thought of the OUYA as a console started on Kickstarter that the games should behave like Kickstarter campaigns by the fans choosing what becomes successful with a bunch of developers taking feedback from gamers to improve the games. I dig the open democratization stuff. I rather have an exclusivity that says,"Games start out as exclusives here because they are born here." instead of,"We are locking Mario into all of our future closed consoles for all of eternity."
On the other hand, it doesn't make sense to me for developers to stop supporting platforms they already have because they should be expanding to as many platforms as they can to get a bigger audience. In other words, instead of dropping support for Towerfall, it should expand into Android in general and then when an Android update is put out it wouldn't be too hard to update it for OUYA's version of Android.
If the options are "continue a relationship with the big dogs" or "be everywhere that I can," in this case, I believe that it behooves him to ride the AAA horse into the sunset. Square Enix did the same thing with this console. They put a feeler out, saw that there wasn't a market, and split. It's a bit presumptuous of him to run parallel to that mentality, but when you show up as a blip on the radar, keeping up appearances is paramount. Despite whatever progress the OUYA has made, a quick Google search will still show that the console is a failed experiment, and a budding developer in a big market is going to want to distance themselves from that.
Expanding out to the rest of the available Android platforms isn't in his best interest, as Towerfall was meant to be played with a controller, and all other Android consoles that use one are floundering.
Hardest version to update... It just goes to show that developing for Ouya is not always as easy as some people think it is! ;)
The ouya hardware or the android os it runs on?
And as for the future of ouya?
If it disappears my world won't end and I won't suffer financial hard ship.
I enjoy my ouya and hate when people bash it unfairly and seem to thing no mention of an ouya 2 means its dead.
Sheesh the console is barely 3 yrs old.
Seems to me there is more development being done on it now than last Christmas when I bought mine .
Maybe ouya inc. Is figuring out releasing a new console now would be a bad idea.
Maybe they are working with partners, getting all ducks in a row and planing a world release of a new console.
Maybe they cleaned out the coffers, left the servers on and headed to Brazil.
Idk, but I'm not going to let it all bother me to the point where I'm looking to jump ship every time another article comes out using ouya as click fodder to generate drama and ad revenue.