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View Full Version : 'Core' games and the OUYA (my thoughts)



Micshork
10-28-2013, 12:42 AM
If the Ouya wants to succeed then it needs to have games (Like Angry Birds) that are popular on the IOS Platform.

http://www.youtube.com/watch?v=Hx2-C6wlAQY

http://www.youtube.com/watch?v=-eyig_V-_5o

Sluup
10-28-2013, 01:00 AM
Wait, are you talking about having iOS support on the Ouya or having iOS games ported onto the Ouya?
Your topic and discussion are not the same.

Hydrus
10-28-2013, 01:12 AM
I renamed your thread so it isn't misleading. I think Angry Birds on OUYA would be nice if they adjust the game to fit a home-console environment, kinda like the Xbox 360 (http://www.youtube.com/watch?v=ODMwHi7hijM) trilogy. It'll bring more people to the platform. I'm not worried about games like these giving haters more reason to call the OUYA a screen-less tablet since they'll do it anyway lol.

Kaimega
10-28-2013, 01:47 AM
They don't have the right to call it a screenless tablet if Angry Birds ends up on here ;) especially considering it is on Xbox 360, on multiple different handhelds, and is practically becoming a real life thing :P


http://www.youtube.com/watch?v=plCdzgVQjgQ

I personally wouldn't play it if I would (it just isn't my thing) but it would definitely draw the crowd. And instead of that Soul Calibur Knockoff (which, if by gameloft, is exactly what it is), I still think Namco-Bandai should bring a game over like their initial plan was.

Killswitch
10-28-2013, 10:10 AM
Ouya does not need Angry Birds.

Schizophretard
10-28-2013, 10:23 AM
Ouya does not need Angry Birds.

But what if it was a version with a Fist of Awesome beating them to death with the pigs? That would be cool. Anyway, I'm sure kids will enjoy Angry Birds on the OUYA.

Killswitch
10-28-2013, 10:27 AM
Ouya needs good solid games that are Ouya-centric.
It wasn't made to be iOS or Android lite.
No Angry Birds. No whatever other port.
No. No. No. And even more no.
Not even dropkicking those birds to hell. Though that might be cool.

:biggrin-new:

Schizophretard
10-28-2013, 12:30 PM
Ouya needs good solid games that are Ouya-centric.
It wasn't made to be iOS or Android lite.
No Angry Birds. No whatever other port.
No. No. No. And even more no.
Not even dropkicking those birds to hell. Though that might be cool.

:biggrin-new:

I want everything ported from everything so that it will bring everyone from everything. All games are OUYA-centric so long as they are optimized for it.

Killswitch
10-28-2013, 11:47 PM
Everything ported from everything.
Ok. I'll start by making Pong :)

Schizophretard
10-29-2013, 06:16 AM
Everything ported from everything.
Ok. I'll start by making Pong :)

The OUYA could definitely use some paddle controllers. Seriously, that would be awesome! :) Anyway,... (http://www.ouya.tv/game/Pfhonge/)

jonbonazza
10-29-2013, 01:27 PM
I fail to see how Angry Birds is a "'Core" game. I am under the impression that 'Core means Hardcore, which Angry Birds is not.

At any rate, I would really like to see some 2d RPGs in the future. Something along the lines of lunar or the old school Star Ocean games. These take time to make, I know, so I expect them in the future. In fact, I am working on a little something in my free time related to this *wink wink*.

Hydrus
10-29-2013, 03:11 PM
I fail to see how Angry Birds is a "'Core" game. I am under the impression that 'Core means Hardcore, which Angry Birds is not.

No, core and hardcore isn't the same. Now that I think about it, the correct term for Angry Birds is casual. Too late for that now lol.


A core or mid-core gamer is a player with a wider range of interests than a casual gamer and is more likely to enthusiastically play different types of games, but without the amount of time spent and sense of competition of a hardcore gamer. The mid-core gamer enjoys games but may not finish every game they buy, doesn't have time for long MMO quests, and is a target consumer. Nintendo president Satoru Iwata stated that they designed the Wii U to cater to core gamers who are in between the casual and hardcore categories.

A number of theories have been presented regarding the origins of mid-core gamers. James Hursthouse, the founder of Roadhouse Interactive credits the evolution of devices towards tablets and touch-screen interfaces, whereas Jon Radoff of Disruptor Beam compares the emergence of mid-core games to similar increases in media sophistication that have occurred in media such as television.

http://en.m.wikipedia.org/wiki/Gamer