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Murka
08-28-2013, 11:38 AM
Hey guys,

Seeing as many of us have complaints about the UI I thought:
There are surely many people here with good design and photoshop skills, and even more people with great ideas, why not create a thread where people can create mockups of their ideas, and maybe other people with more photoshop skills can make those ideas look great!

However, I didn't want to start a thread without contributing anything, so I made a pen-and-paper mockup, contacted my good friend Starfighter, who made those ugly paper scribblings look good! Unbelievable! :D Thanks SF!

Warning: Large images.
http://s19.postimg.org/7aw30f30x/murkamockup2.jpg
http://s19.postimg.org/yziq7xq1d/murkamockupplay.jpg

Explenation for my UI idea:
First and foremost I wanted it to unmistakably look like OUYA, so I haven't gone wild with color or button changes.
The Main menu UI is still the same, however, MAKE is no longer Dev stuff, which is moved under Manage, but is understood as "Make Friends" = Social menu.
Two main menu playlists which are What's Hot and What's New, pretty much self-explanatory. To the right of the menu there's an empty area which is actually a "grid" (Think Android mobile/tablet frontend) where people can add all sorts of Widgets: online friend list, clock, recent achievements, specific game shortcuts, social ticker etc' etc' etc'.

Play menu is quite simple with again customizability in mind.
3 "permanent" tabs which are "Games", "Apps" and "Purchased", all other tabs are able to be renamed, recolored, games moved from here to there etc', tabs ideas "Couch MP", "Shooters", "MMO", "Retro" etc' etc' etc'
Tabs are changed using the triggers L1 and R1.
Corner snips (How do I call those?), U on the up-right corner shows that an upgrade is available, while a tick mark on the low left shows that user has paid for this game OR the game is fully free.

So...what do you think? Can we make something good? Can we make OUYA look and listen? :)

Hydrus
08-28-2013, 11:50 AM
I like the look of it. lol Mr Crumpet xD

DrunkPunk
08-28-2013, 12:21 PM
Can we make something good? Can we make OUYA look and listen? :)

I can dig it! Making them listen though? They've changed a lot based on user feedback so anything is possible. Good work fellas. :D

ahoihoi
08-28-2013, 12:25 PM
The kickstarter mockup was perfect.

http://abload.de/img/ouya-android-spielek0rs5s.jpeg

rosse119
08-28-2013, 12:31 PM
Looks brilliant Murka, i personally have no problem with the current look of the current UI but this would deffo be an improvement.

Starfighter
08-28-2013, 01:24 PM
ahoihoi: I also like it, but it lacks colors. While I am a big fan of light gray it really feels like the orange from their logo should be implemented in the UI. Maybe use the Kickstarter mockup and then just add some simple color elements, nothing too heavy or busy.

Murka: I have been thinking about our mockup and I have realized a few flaws with it. First and foremost; there's no "OUYA" on the main menu. That's actually a pretty important detail. Secondly, another equally important detail is to always know who you are logged in as. The design lacks a space for the username and the "I backed OUYA"-badge. Thirdly: The pages differ too much from each other. They need to be more similar so that it looks like a well built design that doesn't have to change itself about too much. If you want we can think more about this and come up with more solutions.

Murka
08-28-2013, 01:56 PM
Murka: I have been thinking about our mockup and I have realized a few flaws with it. First and foremost; there's no "OUYA" on the main menu. That's actually a pretty important detail. Secondly, another equally important detail is to always know who you are logged in as. The design lacks a space for the username and the "I backed OUYA"-badge. Thirdly: The pages differ too much from each other. They need to be more similar so that it looks like a well built design that doesn't have to change itself about too much. If you want we can think more about this and come up with more solutions.

About the OUYA and Username badge, I agree.
About the difference between the pages...I understand where you are coming from but look at both the current UI and the old grey Kickstarter mockup, so much wasted space.
Simplicity is good, but sometimes simplicity is used just "in the name of" minimalism and that's not always right.
I really see no way of keeping the current design "theme" and convey more information without:
a) Making it look really cramped as you jam more stuff in.
b) Making it a mess of menu -> submenu -> subsubmenu ->subsubsubmenu type of nightmare.

You know what, I'll take a look at how other consoles did this, maybe I'll get more ideas.

Moonlight
08-28-2013, 02:35 PM
About the OUYA and Username badge, I agree.
About the difference between the pages...I understand where you are coming from but look at both the current UI and the old grey Kickstarter mockup, so much wasted space.
Simplicity is good, but sometimes simplicity is used just "in the name of" minimalism and that's not always right.
I really see no way of keeping the current design "theme" and convey more information without:
a) Making it look really cramped as you jam more stuff in.
b) Making it a mess of menu -> submenu -> subsubmenu ->subsubsubmenu type of nightmare.

You know what, I'll take a look at how other consoles did this, maybe I'll get more ideas.

Murka just won the whole damn internet. Well done sir.

RiotingSpectre
08-28-2013, 02:38 PM
Looks excellent. I can get behind this :)

Darkdisorder78
08-28-2013, 03:04 PM
Yes the Kickstarter design was perfect. I really wish they used it instead of what we got. -_-

programmingswan
08-28-2013, 04:20 PM
Don't shoot me... but I like it how it is now.

fraser0206
08-28-2013, 04:46 PM
I had been thinking of designing a UI for the OUYA for the last couple of weeks, this post inspired me to start today, this is what i have done so far still a work in progress
http://i172.photobucket.com/albums/w20/fraser0206/ouya-ui_zps7c5d6c3b.jpg

Starfighter
08-28-2013, 04:58 PM
Don't shoot me... but I like it how it is now.

I do too! I really love the orange and I like the tiles and everything. The things I would change is mainly taking away the gray gradient (maybe switching it for black like in Murkas suggestion), adding tabs/folders in the Play section and a couple of small things here and there. I especially think the present UI is not going to be enough if/when social comes.



I had been thinking of designing a UI for the OUYA for the last couple of weeks, this post inspired me to start today, this is what i have done so far still a work in progress

That is also very very nice. I'm not going to give any feedback right now since it's a work in progress as you say, but I think it's maybe one or two tweaks from being pure awesomeness.

seiseki
08-28-2013, 08:01 PM
I don't like the thick font they are using right now, the kickstarter mockup looked much better.
But I really dislike the outline font used in discover, it looks terrible, outlines rarely work and this is no exception.

Murka
08-28-2013, 08:43 PM
But I really dislike the outline font used in discover, it looks terrible, outlines rarely work and this is no exception.

I'm not sure what are you talking about here...care to provide a screenshot?

pinchez
08-28-2013, 09:09 PM
My dream Ouya UI would be Ubuntu ;)

seiseki
08-28-2013, 09:30 PM
I'm not sure what are you talking about here...care to provide a screenshot?

The font that says DISCOVER, when you're in the store.

edit: Actually, it's not under discover, but it's used under MANAGE -> Account, etc.

Murka
08-28-2013, 09:34 PM
The font that says DISCOVER, when you're in the store.

edit: Actually, it's not under discover, but it's used under MANAGE -> Account, etc.

Oh, THAT font. Yeah, not a fan of that.

For reference: http://cdn.androidpolice.com/wp-content/uploads/2013/06/nexusae0_oui90.jpg

Kaimega
08-28-2013, 10:12 PM
I that font.. as well as the gui to be honest.. :/ I think my only annoyance (which I don't even find annoying) is the scrolling of apps in sandbox.

Negative Zero
08-29-2013, 01:19 AM
I have nothing to contribute but two thumbs up, Murka. Props to ahoihoi as well.

T3KN0GH057
08-29-2013, 06:09 AM
Personally, I'd like to see Ouya's User Interface use XBMC's Skinning Engine (It's Open Source!) so that one could concievably make their UI look however they want. Even like the Kickstarter Mock-up or wht the OP has in mind.

LightyKD
08-29-2013, 06:32 AM
I have little issues with the current UI. I said it before, I just want to see animated game banners (similar to the Wii Menu) and animated backgrounds (little pixel characters flying around).

Dave Jennings
08-29-2013, 07:40 AM
My dream UI would be text based - with simple buttons - it would be blindingly quick due to its simple nature

Papi
08-29-2013, 08:00 AM
I think the kickstarter ui was perfect

Killswitch
08-29-2013, 08:40 AM
Looks good Murk. As do the others posted.
My idea of a UI is much more radical than any of the ones posted.
Includes widgets.

Haven't used Photoshop in like 10 years so I'll leave that to the art guys.

One thing I thought they should do is have choices though. Different configurations, maybe let you use Nova, Baxy or whatever too.

Shenzakai
08-29-2013, 11:29 AM
I can't understand why they didn't implement the most basic features like sorting by your own, create your own categories? I mean, come on, these are just a few lines of code to implement! Currently it is just a mess if you have a lot of games and just want to find the one you want to play.

programmingswan
08-29-2013, 08:06 PM
I can't understand why they didn't implement the most basic features like sorting by your own, create your own categories? I mean, come on, these are just a few lines of code to implement!

Really... I could see that as a royal pain.

Cave Four
08-30-2013, 09:36 AM
I actually don't mind the UI as it is right now except

The big OUYA logo on the front end would better for the "must play" section, and where the "must play" section is would be a customized layout where the user could put their 6 favorite apps.

also in the "Play" section I would like to have more downward tiles instead of 2 that are endless, at least it feels that way, maybe I just don't have enough games loaded due to the storage restraints.

I wont get to much into the discover store and that mess.

somewhere were you could put a reminder que would be nice too, maybe for games you want to purchase in the future but don't have the money or space for at the time.

Starfighter
08-30-2013, 04:49 PM
Here is my suggestion. It is also work in progress as I've only made the Start page so far. Things will be described in detail when the rest of the pages are done!

http://s19.postimg.org/48dqg0hlf/Startthumb.jpg
(Click the here for larger version. (http://s19.postimg.org/3ucegexht/Starfighter_mockup_start.jpg))

http://s19.postimg.org/xq7vplf6b/Playthumb.jpg
(Click the here for larger version. (http://s19.postimg.org/va62bqx3l/Starfighter_mockyp_play.jpg))

http://s19.postimg.org/5h67fdyxf/Friendsthumb.jpg
(Click the here for larger version. (http://s19.postimg.org/y8315g4r5/Starfighter_mockup_friends.jpg))

Tweaked to make more use of the space:
http://s19.postimg.org/fp2ix0par/Tweakedthumb.jpg
(Click the here for larger version. (http://s19.postimg.org/3oh2wahw1/Starfighter_mockup_tweaked.jpg))

Killswitch
08-30-2013, 05:03 PM
Very solid entries. I would not be able to decide which I like more. Good work gentlemen. :)

Murka
08-30-2013, 05:06 PM
Here is my suggestion. It is also work in progress as I've only made the Start page so far. Things will be described in detail when the rest of the pages are done!
*removed to save size*

I like it in general, a nice merger of old and new, the only complaint I see that IS adressed in the Old Kickstarter mockup is that the start page SHOULD have some kind of a social dashboard of some kind, at least a mini one, this was adressed there as those blurbs like "Murka has downloaded Minigore 2!" which is not ideal since with a large amount of friends it would decimate your start page, but I think some kind of social gateway should be there anyway.

Starfighter
08-30-2013, 05:16 PM
That is something many people have requested and I can absolutely see why it's needed. On the other hand, personally, I prefer to have my start page center around me, and then have all my friends' activity in a separate tab/page. That is not how the general wants it, they do like the feeling of "so much stuff is happening! let's jump into that friend's game right now!" when they fire up a console.

Matenrou
08-31-2013, 03:43 PM
Starfighters theme is great, love the bright and light colours also clean and simple.

Hydrus
08-31-2013, 03:45 PM
Wow, nice job Starfighter. That looks sexy.

Starfighter
08-31-2013, 03:50 PM
Thank you guys! I think my suggestion is pretty traditional - I mean it's nothing new or groundbreaking so to speak... But it's easy to navigate and clean looking. My pictures are also just to be seen as concepts and not a polished input in the debate around UI. There's a lot of room for improvements. I hope it can inspire someone else to contribute! :)

Murka
08-31-2013, 04:12 PM
Thank you guys! I think my suggestion is pretty traditional - I mean it's nothing new or groundbreaking so to speak... But it's easy to navigate and clean looking. My pictures are also just to be seen as concepts and not a polished input in the debate around UI. There's a lot of room for improvements. I hope it can inspire someone else to contribute! :)

I really like it, my only nitpick is that IMO L2/R2 and L1/R2 should be switched, so the "lower" buttons will control the "lower" selection. Just seems a bit more intuitive to me.

Starfighter
08-31-2013, 04:15 PM
I really like it, my only nitpick is that IMO L2/R2 and L1/R2 should be switched, so the "lower" buttons will control the "lower" selection. Just seems a bit more intuitive to me.

You have no idea how much I thought about this! I must have switched it around like four times during the process. The thing that finally made me make up my mind was this: if the lower "tab"-bar is L2/L2 then that's what you will see in the main menu as the only tab-browser. Then you go "why not L1/R1?". You will end up using the category switcher the most - and I feel that should be L1/R1 since those buttons are much easier to press than L2/R2. :)

Murka
08-31-2013, 04:37 PM
You have no idea how much I thought about this! I must have switched it around like four times during the process. The thing that finally made me make up my mind was this: if the lower "tab"-bar is L2/L2 then that's what you will see in the main menu as the only tab-browser. Then you go "why not L1/R1?". You will end up using the category switcher the most - and I feel that should be L1/R1 since those buttons are much easier to press than L2/R2. :)

Mmm...why not switch the upper and lower menus? And on Start, place the menu on the upper side as well?

seiseki
08-31-2013, 06:25 PM
Starfighter, the gui being static means that there will always only be two rows, I don't think that's enough when browsing the store. It feels too confined.
I even think the current PLAY section should have more than two rows..

I do love the design with the gray background, it feels more consistent with the brushed steel design of the OUYA itself.

fraser0206
08-31-2013, 10:09 PM
Updated the UI design i was working on, Still a work in progress but thought i would update.

When you scroll to play it will display your 3 favorite games allowing you easy access
http://i172.photobucket.com/albums/w20/fraser0206/th_ouya-ui_zpsec450c89.jpg (http://s172.photobucket.com/user/fraser0206/media/ouya-ui_zpsec450c89.jpg.html)

Accessing the play menu will display all your games
http://i172.photobucket.com/albums/w20/fraser0206/th_ouya-ui-play_zps568ac4b7.jpg (http://s172.photobucket.com/user/fraser0206/media/ouya-ui-play_zps568ac4b7.jpg.html)

The games in the store should have all the information displayed on the page, download and rate icons are not finished
http://i172.photobucket.com/albums/w20/fraser0206/th_ouya-ui-game_zps902f4e9a.jpg (http://s172.photobucket.com/user/fraser0206/media/ouya-ui-game_zps902f4e9a.jpg.html)

Hydrus
08-31-2013, 10:12 PM
Woah! Kewl! Me like. Reminds me of XBMC for some reason.

RiotingSpectre
08-31-2013, 10:13 PM
Woah! Kewl! Me like.

Agreed. I'm gettin' all steamy over this thread as it's been nothing but treats instead of tricks unlike what OUYA hands out.

Hydrus
08-31-2013, 10:14 PM
Kinda sad that normal people in their free time can make better looking UI's than them...

RiotingSpectre
08-31-2013, 10:15 PM
Kinda sad that normal people in their free time can make better looking UI's than them...

Yeah, but I think if we want OUYA to accomplish the dream that they themselves can't reach. We're going to have to work together and create our own version of what OUYA's supposed to be and try our hand at reaching the dream they can't reach. We have so many talented people here so all we need to do is get a team organized and see what we can cook up.

Hydrus
08-31-2013, 10:17 PM
Yeah, but I think if we want OUYA to accomplish the dream that they themselves can't reach. We're going to have to work together and create our own version of what OUYA's supposed to be and try our hand at reaching the dream they can't reach. We have so many talented people here so all we need to do is get a team organized and see what we can cook up.

That's true. We have talented programmers and artists in here. They all get together, magic can happen. This thread is just a small taste of what we really have in here.

Murka
08-31-2013, 10:21 PM
^_^

I'm so happy! Thanks guys!

@fraser: I really like the general design but the specific background just hurts my eyes, mind trying to get it work with a nicer gradient background or something?

seiseki
09-01-2013, 02:04 AM
Well, I was inspired by the work in this thread..
Tried doing my own version of the gui :)

http://img27.imageshack.us/img27/2766/tz7h.jpg

Wraith_Vague
09-01-2013, 02:35 AM
Well, I was inspired by the work in this thread..
Tried doing my own version of the gui :)

http://img27.imageshack.us/img27/2766/tz7h.jpg

Id say you succeeded. It appears that anything our forum guys can whip up will consistently out match the default OUYA interface. Makes me wish we already had a launcher whipped up that could theme all these designs.

RiotingSpectre
09-01-2013, 02:37 AM
Another beautiful design. If I had any sort of positive emotion, I'd be crying tears of joy right now.

XanXic
09-01-2013, 03:18 AM
.
I think someone needs to hit up Frank Bouwens to see if he can take a break from Baxy and create some nice customized Ouya UI from these mockups xD

He's currently reworking Baxys UI to look more like the final goal mockup I helped out on :P Him and Thijzer are trying to get a modern UI going already. And while there are lot of mockups none really vary from the typical layout. But Baxy will eventually look something like this

https://photos-5.dropbox.com/t/0/AADsEWvcpvJy1MUU8eAKMqGhl1ZaBC6EBBp84ISr7n4X3A/12/9412761/jpeg/1024x768/2/_/0/2/BAXY_2_tile_fix.jpg/HqWGsds199B8mzXg-lsbmVceaJYbPhnSl6ZiQz0Y6rs

So maybe just hold up on bugging him to make more stuff when he's still working on his :P

seiseki
09-01-2013, 03:58 AM
Tried a dark theme, pretty much just swapped the background for black and it worked..
I'm not sure which one I like best..

http://img196.imageshack.us/img196/5021/797z.jpg (http://imageshack.us/a/img845/5479/igl5.jpg)

Click for Full resolution (http://imageshack.us/a/img845/5479/igl5.jpg)


Click for Full resolution (bright version) (http://img35.imageshack.us/img35/5093/r9kg.jpg)

Hydrus
09-01-2013, 04:03 AM
I like that a lot ^^^^

seiseki
09-01-2013, 04:34 AM
In a dark surrounding it works, ie: sitting in my room 05:30 in the morning :)
The forum theme is bright so it sorta interferes, the real question is if it works in a bright living room in the middle of the day.

I experimented some with the idea of having a theme that would work no matter what background.
Had to compromise a bit and some backgrounds will just be too cluttered to work.

http://share.cherrytree.at/showfile-11216/ouya_concept_gui_multiple.gif

(most of the backgrounds are just solid colors, the dark tinted gradient overlay makes the text readable on brighter backgrounds.
The ouya logo even stands out when using the same color for the background.)

Wraith_Vague
09-01-2013, 04:44 AM
In a dark surrounding it works, ie: sitting in my room 05:30 in the morning :)
The forum theme is bright so it sorta interferes, the real question is if it works in a bright living room in the middle of the day.

I experimented some with the idea of having a theme that would work no matter what background.
Had to compromise a bit and some backgrounds will just be too cluttered to work.

http://share.cherrytree.at/showfile-11216/ouya_concept_gui_multiple.gif

(most of the backgrounds are just solid colors, the dark tinted gradient overlay makes the text readable on brighter backgrounds.
The ouya logo even stands out when using the same color for the background.)

I like this. The 3d backgrounds made me think of xbox 360 and I suddenly thought it would be cool to have a launcher that swaps the background based on the game tile selected. The background wouldn't be full on, but kinda fogged out or muted, but still be noticeable.

seiseki
09-01-2013, 06:04 AM
If anyone can grab screenshots from the games I could add them as backgrounds in the animation, to see what it would look like when switching between games.

edit: Found some at Ouyalytics!

http://share.cherrytree.at/showfile-11217/ouya_concept_gui_screenies.gif

Starfighter
09-01-2013, 12:49 PM
That is very nice. I really like the thought of having changeable backgrounds, to make the experience a little more personal. The reflection of the tiles gives it a glossy and high premium feel which I appreciate, although I don't think it works with all backgrounds. And I can't put my finger on it but I don't really care for the white around the text. I do understand why having it there is helping... But I... I don't know. Either way it is very solid work. :)


Starfighter, the gui being static means that there will always only be two rows, I don't think that's enough when browsing the store. It feels too confined. I even think the current PLAY section should have more than two rows..


@Starfighter. I really like the colors you used it's a good pallet that's monotone but not in a bad way :D But there's a lot of unused retail space. On small tv's the font might be too tiny on some of those on large tv's that unused space will be more apparent. I know this isn't anything legit but that's just my observation :P

You guys are completely right, this is also something I have been going back and forth with. I do want to have more than two rows of tiles to make it both more interesting and to use more of the space available, but at the same time I didn't want to make it look too cluttered at a first entry. I will try to refine the layout, more tiles, larger text and also add some different backgrounds in the same vein as seiseki's example above.

RiotingSpectre
04-18-2014, 09:11 PM
This old thread came to mind recently. Do any of you have user interface suggestions OUYA Incorporate could go with next?

Warzard
04-18-2014, 10:10 PM
Yeah, get the guys from XBMC to make one.:wink-new: But really, I think we should have background options and animation on some of the menu frames and such. More bells and whistles.

Steven7
04-18-2014, 10:38 PM
Tried a dark theme, pretty much just swapped the background for black and it worked..
I'm not sure which one I like best..

http://img196.imageshack.us/img196/5021/797z.jpg (http://imageshack.us/a/img845/5479/igl5.jpg)

Click for Full resolution (http://imageshack.us/a/img845/5479/igl5.jpg)


Click for Full resolution (bright version) (http://img35.imageshack.us/img35/5093/r9kg.jpg)

WOW i really like the dark option, for when my room is not lit up

I'm going to test the Ouya custom launcher i see it has a dark option, don't know if it works well after CHUPACABRA update

shadow1w2
04-18-2014, 11:49 PM
I'd just love to see a customizable system so everyone can just make their own setup anyway they like.
Like XMBC skins.

However this is an indie console so I say do something different.
Make a very simple low poly set of 3D rooms with shelves. (flat cube walls with good textures is all thats needed)
2D selector no FPS crud with simple solid animations nothing fancy.
Perhaps in the shape of a cube from the inside of the Ouya. (perhaps also skinable with a sky box for windows or translucent walls so I can remake my custom Ouya case as a menu background.)

Also since we have four menus and a cube use the top and bottom surfaces for displaying menus and options screens etc.

Besides the crazy idea I'd still like to have custom menus/shelves, maybe also a way to setup a secret one that needs a secret nudge on a certain menu to get to. For hiding mature games or games you don't want family to get easy access to without having to just upright delete it. (Say if you just want a certain game played when you are playing it)

Okay still crazy but besides that just try not to look like the Xbox I hate that flat menu style with ads everywhere augh.

Wait one more crazy one.
A Table with cards. Except instead of cards make them games.
Move them into piles, boxes shelves use basic physics anyone can do in unity.
Though in hind sight that wouldn't work without a pointing device but maybe it could work if cards/titles could be moved only via touch pad with an small lock to keep things from moving with accidental taps.

Eh, its android it could handle fancy menus ya? xD

Hydrus
04-19-2014, 12:14 AM
But really, I think we should have background options and animation on some of the menu frames and such. More bells and whistles.

This. For the wallpapers, they need to remove the annoying orange flare that appears on top of the screen. I have a custom wallpaper right now, and thankfully it blends with the background.
http://i.imgur.com/dUFvn3R.png

I feel like the UI has too many options, and some inside other options too, forming a labyrinth. They can come up with a way to include everything in one simple screen, similar to the 3DS UI, in terms of functionality. I can jump from a game to the settings in a matter of two seconds. They can also distribute themes on Discover, like Xbox Live. A bonus would be to make a tool so that people can make the themes themselves. Making a theme for the OUYA is a pain. I looked into that two or three months ago along with boot animations, and till now I only figured out the boot animation part.

LightyKD
04-20-2014, 04:00 AM
I said it before and I'll say it again I want to see the following

- Menu music

- A ) all game banners must be animated B ) need to have the ability to be animated or C ) at the minimum, the "Featured Games" banner on the front page should change every minute to make the console feel "alive"

- Every section should have a different layout AND background but all backgrounds should be of the same theme. Right now, PLAY is starting to look like DISCOVER and as much as I like having the favorites row, I'm not liking that.

- Animated backgrounds please. Nothing drastic, just small animations.

- @playouya Twitter feed on the front page. There is a LOT of space that is NOT being used and not to mention, this would be a awesome way for OUYA Inc to get messages out to users. They could even use a widget for this.

Eldon.McGuinness
04-20-2014, 04:28 AM
Would love to see them just use XBMC as a launcher, a great combination of media and gaming... JOY!

Steven7
04-20-2014, 08:12 AM
Eldon you got it right on.

Sent from my OUYA Console

boxtropica
04-21-2014, 12:18 AM
I said it before and I'll say it again I want to see the following

- Menu music

- A ) all game banners must be animated B ) need to have the ability to be animated or C ) at the minimum, the "Featured Games" banner on the front page should change every minute to make the console feel "alive"

- Every section should have a different layout AND background but all backgrounds should be of the same theme. Right now, PLAY is starting to look like DISCOVER and as much as I like having the favorites row, I'm not liking that.

- Animated backgrounds please. Nothing drastic, just small animations.

- @playouya Twitter feed on the front page. There is a LOT of space that is NOT being used and not to mention, this would be a awesome way for OUYA Inc to get messages out to users. They could even use a widget for this.
How about we all tweet this to @ouya and @playouya? I mean, OUYA has a good track record at listening to user's ideas, and we might get some sort of response...

rosse119
04-23-2014, 01:21 PM
I have to agree a twitter feed on the main page would be great! Other then that and having some options on what background we want to have out of a selection of Ouya ones I am a happy camper.

Donald Piano
04-23-2014, 11:08 PM
Being able to create your own folders and sort your apps/files out how you see fit. Everything looks too cluttered

DrunkPunk
04-24-2014, 07:09 AM
I would like to see everything paired down, actually. I have no use for Twitter, animated tiles or backgrounds, and all that flashy stuff would just take up more bandwidth. I would enjoy having the front page display my recently played games instead of the currently "featured" games and to have a 'Updates Needed' category for my installed games.

Keep it simple, keep it fast.

Enzo Conte
04-24-2014, 12:06 PM
I said it before and I'll say it again I want to see the following

- Menu music

- A ) all game banners must be animated B ) need to have the ability to be animated or C ) at the minimum, the "Featured Games" banner on the front page should change every minute to make the console feel "alive"

- Every section should have a different layout AND background but all backgrounds should be of the same theme. Right now, PLAY is starting to look like DISCOVER and as much as I like having the favorites row, I'm not liking that.

- Animated backgrounds please. Nothing drastic, just small animations.

- @playouya Twitter feed on the front page. There is a LOT of space that is NOT being used and not to mention, this would be a awesome way for OUYA Inc to get messages out to users. They could even use a widget for this.
You right!!!!alll gold suggestion...if i Can add any features is a good user setting(Photo,social,game,) add to discover section template and addonband integrate emu..if possible Can buy rom by discover



Inviato dal mio iPhone utilizzando Tapatalk

LightyKD
04-24-2014, 06:27 PM
Mk
I would like to see everything paired down, actually. I have no use for Twitter, animated tiles or backgrounds, and all that flashy stuff would just take up more bandwidth. I would enjoy having the front page display my recently played games instead of the currently "featured" games and to have a 'Updates Needed' category for my installed games.

Keep it simple, keep it fast.

Bandwidth? What bandwidth? The OUYA UI is nothing more than a modified Android launcher and if you're worried about RAM, OUYA Inc. could simply include a kill launcher upon app load command and add a begin launcher upon app exit command. As for Discover, the UI for that should also be loaded well before you begin to navigate. I think the OUYA is more than capable of handling my suggestions.

RiotingSpectre
04-24-2014, 06:34 PM
I would like to see everything paired down, actually. I have no use for Twitter, animated tiles or backgrounds, and all that flashy stuff would just take up more bandwidth. I would enjoy having the front page display my recently played games instead of the currently "featured" games and to have a 'Updates Needed' category for my installed games.

Keep it simple, keep it fast.

Well perhaps a dynamic mode with all the snazzy flair and a normal mode without all that stuff.

timmytot666
04-24-2014, 06:35 PM
Im okay with it being boiled down like it is right now. Show the featured games on the front page and take it out of discover. OR put your favorites up on the front menu so you have quick access to the apps you have marked important.

LightyKD
04-27-2014, 03:36 AM
If anyone can grab screenshots from the games I could add them as backgrounds in the animation, to see what it would look like when switching between games.

edit: Found some at Ouyalytics!

http://share.cherrytree.at/showfile-11217/ouya_concept_gui_screenies.gif

That picture is a great idea. What I would change is the Play, Discover, Make and Manage parts. Play would be Favorites and the main page would have the ability to "swipe" left and right for more banners, similar to the Wii Menu setup. That way, the main screen IS play and this puts a focus on getting to your games.

I wonder if OUYA Inc. is watching over this thread...

Merged. Please Don't Use The Edit Button Next Time.