View Full Version : The Programmer's Creed

03-01-2014, 12:21 PM
Hey Ouya peeps,

This post is mainly addressed to developers...

So today I managed to write up a draft to the Programmer's Creed. I'm posting to multiple coding communities and seeking assistance in producing a final draft.

Below is the creed.

Please comment on what you like, dislike, love and want changed.

The Programmerís Creed

I believe in using programming to making the world a better place.
As technology grows I will grow.
I declare my abilities are not unmatched by other programmers.
Though an expert, I am still a novice.

I believe in the optimization of code.
I believe in constants and global variables
I believe in local and temporary variables

I believe in the ethical use of code
I will not use my code to harm or scam others.
I will not use my code to create viruses or malware.
My code will respect the human rights and dignity of others.

I believe in the open source community
When able to I will post tutorials and help beginners.

I believe in the commercial community
I will not persecute developers for making their projects commercial.

I believe in the standardization of code
I believe in using comment lines in an appropriate way
I confess there is no perfect programming language, the unity of developers and hope for a brighter future with technological advancement.

*You may use this creed on your websites, media, digital and physical print without permission. IF you do, please post in the comment section of places the creed is read and recited*

03-01-2014, 12:30 PM
Uhmmm what just happened? Not sure if spam or actually trying to make this a thing lol. Its ridiculous and not as good as the green lantern saying.

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03-01-2014, 12:43 PM
Jay's Creed

Sit down at your desk and develop the thing,
Quit wasting your time, and procrastinating.
Writing your game should be all kinds of fun,
and more shall be had when it's finally done.

But spending the day writing this kind of post,
is not really time, spent, of which you should boast.
Get back to coding, and finish the game,
or else we'll all worry that it might turn out lame.

03-02-2014, 09:08 AM
The parts about the open source community and commercial community make them sound like they are completely different.

03-02-2014, 04:08 PM
Uhmmm what just happened?

I think he wants to rap battle...

03-02-2014, 04:25 PM
The only rap I know is the poke rap

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03-06-2014, 10:22 AM
Procrastination is my middle name. LOL

03-06-2014, 10:23 AM
Procrastination is my middle name. LOL

Caffeine Procrastination Kid

03-06-2014, 10:26 AM
Yeah... coffee + internet = no work :)

03-06-2014, 10:35 AM
.... but I thought your middle name was "SuperObliterationRemaker"...!?!?

I'm not talking to you anymore!!!

03-06-2014, 10:43 AM
I'm not talking to you anymore!!!
CK, it looks like you...
...lost your Gamble.


03-06-2014, 10:49 AM
I used BlitzMax collision layers in the PC version so it would be hard to port, soz. :P

03-06-2014, 11:06 AM
Yeah, collision detection's something I miss. I try to keep my collisions in the realm of fairness, but they're really noticeable sometimes. A shame..

03-29-2014, 02:47 PM
I do not see anyone staying on topic....

05-28-2014, 01:15 PM
CK, it looks like you...
...lost your Gamble.


How did I miss this? XD

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05-28-2014, 03:30 PM
To the OP, this is already a thing: